Ukko Fusion Calendar – I don’t think it’s worth putting energy into this new dungeon until you can fully focus on it and pour a good amount of energy into it. If you’re fusing Mighty Ukko, then all of your resources should go into the fusion events.
I would wait for the iron twins until the event is over (unless you go for the fusion, in which case it knocks you out). The final run of the Fusion dungeon and your last chance to get the +5 shard bonus to complete your Mighty Ukko collection, like all other dungeon events, will last around 140 rounds of level 20 or more based on worst case scenarios.
Ukko Fusion Calendar
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drop rates of only 5* Rare equipment. Mighty Ukko is an excellent support champion for Skinwalkers (yes, you heard me). It will be useful in both PvP and PvE content (leaning more towards the latter). But let Mighty Ukko’s powerful abilities speak for themselves.
Plarium’s Views Is Might Ukko
I think I’m getting old (73). There is so much going on that I feel overwhelmed and do nothing. I was doing pretty decent as I was getting 3 keys per NM, but since the last update my scores have halved.
It seems like in this game now, the bigger and stronger he gets stronger and stronger and the rest, well, stays the same. Very bummed and disappointed at this point. Arena tournaments are always pretty passive, you need to make sure you use all of your daily battles which will allow you to get the points for this rare quite easily, of course if you’re fighting in arena this can prove challenging.
but make sure you are persistent in updating your battle page every 15 minutes and accepting battles you know you can win, don’t take any unnecessary risks. I definitely like the skill set, though 16 Legos… Clearly worth doing, as shard events are generally easy for mid-game or longer.
I’m always looking for useful champions that you can “max” out of cards, as that’s really the only limiting factor for late game f2p. Ukko’s Fury – Cooldown: 4 turns Attack all enemies 2 times. Each hit has a 75% chance to remove 2 random buffs from the target.
Is Mighty Ukko Worth Going For?
Places a [Block Buffs] debuff and a 50% [Decrease ACC] debuff for 2 turns on non-enhanced targets after the attack. Since this is a shard fusion, there are 115 shards available WITHOUT winning any tournaments, so choose which events suit you best, as you can skip 15 shards and still get the fusion!
As for today’s training event, 9350 points may seem overwhelming, but it’s important to remember that we have 5 days to complete it. Hellhades released a video today to help you earn points efficiently for this type of event, check it out below!
Big event day today and we will start with Classic Arena Takedown, Arena Tournaments are always quite passive, you have to make sure you use all the daily battles which will allow you to get the points for this rare quite easily.
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Of course, if you’re fighting in the Arena, this could prove challenging, but make sure you’re persistent in updating your battle page every 15 minutes and taking fights you know you can win, not taking unnecessary risks.
Using A3, Mighty Ukko revives all dead allies with 40% HP and then grants them a damage block bonus. He also places an additional SPD boost on all allies, even if there are no dead allies.
The Federal University Birnin Kebbi FUBK Undergraduate Academic Calendar serves as a source of information and planning document for students, faculty, staff, and departments, as well as external organizations. The calendar includes registration dates, course start dates, add/drop deadlines, test dates, and more.
If you can’t, don’t try. It may sound strange, but if you try, waste your shards chasing champions, and have nothing left to summon, you’ll fail. Then you won’t have enough shard for the next merge.
not cool. What makes Ukko particularly special is his passive ability to steal any placed buff with a 50% chance and then ward off. This will bring many powerful Arena champions into play, such as Siphi, Duchess, or Nekhret the Great.
You can also remove up to 4 perks from A2. The passive has no cooldown, meaning the combination of A2 and the passive will drain these buffs from the enemy team. Plarium has announced that there is NO reason to hold stocks of Awakenings or “SOUL Shards”.
However, I personally recommend that you keep all your essence and spend wisely. There will be no 2x events, 10x events, oversoul events or tournaments… however we always recommend going for every fusion if you can but this time we will actively tell you to GET THIS FUSION if you are able to do this Mighty Ukko is the best fusion that I had.
had for a long time and that’s saying something, like Helicath is a recent merger. This champion is a game changer for almost every account! Ukko’s Summon Rush is 2150/3500, which is high for top 5 and normal for top 5, so I expect Champ Chase to be more like Helicath at 1150 (or higher) and hit 2500. Finally, regarding the Spider Tournament, like other Dungeon Tournaments in this combination, you will be required to score 2250 points, 2250 points will take about 140 rounds of level 20+ based on the worst possible loss rates of just 5* Rare.
Gear. We usually post a calendar of events at the same time as the first combined event. I haven’t seen a calendar at all. It really leaves me wondering if I can complete it on my free account.
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Because I have limited resources and I have to plan accordingly. I have a question about equipment drop rate in dungeons. when i look at the ice golem for example it seems the rewards are the same for some of th
e stages like stage 10-12 is 4-5 stars stage 13-19 is 4-6 stars so what the problem is, stages 12 to 19 have very different difficulty levels but the same rewards, the chance of getting a 6 star gear of the same rarity is the same in stages 13 and 19???
I wonder if Awakening will be a part of champion training tournaments similar to Ascending. Trying to decide if it’s wise to drop Awakening champions as soon as they collect souls… Has anyone seen anything from Plarium on this?
Like previous dungeon tournaments in recent Fusions, the point requirements are higher, but that seems to be the standard now. To earn your Ice Golem Tournament shards, 2250 points will require around 140 rounds of level 20+ based on the worst possible drop rates of just 5* Rare Gear.
I will say that for most players, Helicath is better than this guy and maybe even Brogni. Getting that UNM 2 key is huge. This fusion is undoubtedly amazing, definitely top 5 fusion. Champions like this are why universal shards would be a bad idea.
Thanks to Hell & Phixion for their guidance, although their podcasts and the Raid Optimizer topic helped me tremendously, and thanks to the entire Hell Hades.com team. The only thing I will say is that with all the fusions and summoning events going on right now, there is so much work for everyone to do that it can be a daunting task in itself to do it all without the help of a few dollars that most will find.
these events are not within your reach. Ukko’s Mercy – Cooldown: 6 turns Revives all dead allies with 40% HP, then grants them a [Block Damage] bonus for 1 turn. Also grants a 30% bonus [SPD Increase] to all allies for 2 turns.
It will place the [SPD Increase] buff even if there are no dead allies. It’s time to level up more champions! For those who have completed everything so far, any of the upcoming events will be the last hurdle, or if you chose to skip some events, you will be able to complete all of them to collect them and get the final shards.
your hands on Mighty Ukko. Ukko has the ability to set up Block Buffs, Accuracy Decrease, ATK Decrease, as well as remove buffs, steal them, and protect them from being stolen, it’s insane! Watch this space because Ukko is a top tier Hydra champion without a doubt.
I agree. Not to say that Ukko isn’t an amazing champion in his own right, but I think Helicath and especially Brogni are better in several areas of the game. Brogni is definitely my most wanted champion in the game.
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2. The other really good option for these events is to do a good clean out of old gear, run stuff you might want to keep up with to see how the stats develop, sell stuff you don’t want to keep, a great guide for this is here.
Ukko’s Mercy – Cooldown: 6 turns Revives all dead allies with 40% HP, then grants them a [Block Damage] bonus for 1 turn. Also grants a 30% bonus [SPD Increase] to all allies for 2 turns.
It will place the [SPD Increase] buff even if there are no dead allies. 2. The other really good option for these events is to do a good clean out of old gear, run stuff you might want to keep up with to see how the stats develop, sell stuff you don’t want to keep, a great guide for this is here.
For the Fire Knight Tournament, this lines up nicely with the Clan vs Clan that started today – 2250 points will require around 140 rounds of level 20+ based on the worst possible loss rates of just 5* rare gear.
I just dropped 140 holy items for the guaranteed champion and chewed through my stash of gems to get them, so I’ll probably have to go through the thousands of mysterious shards during the summon event, but the rest is doable.
time to start leveling up the food chain with the 100+ rares i now have in preparation for champion trainer tasks and silver replenishment. the format seems to be pretty consistent, if you can do dungeons to level 20 and save gems/silver from the last shard/fusion they can easily fill up if you have the time.
run your auto battles in any tournament/dungeon event and hopefully you’ve saved some chickens and increased your training XP. I imagine the news will be updated soon with the schedule. The second Dungeon Diver event has started and it’s an ideal time to clear any remaining events you have, be it the Fire Knight Tournament or the Champion Training Event, alternatively you can choose to skip the Spider Tournament in 2 days.
to do this event if you have already completed the previous events.